Zimmermann, JohannesNealen, AndrewAlexa, MarcMichiel van de Panne and Eric Saund2014-01-282014-01-282007978-3-905674-00-21812-3503https://doi.org/10.2312/SBM/SBM07/023-030We introduce an over-sketching interface for feature-preserving surface mesh editing. The user sketches a stroke that is the suggested position of part of a silhouette of the displayed surface. The system then segments all imagespace silhouettes of the projected surface, identifies among all silhouette segments the best matching part, derives vertices in the surface mesh corresponding to the silhouette part, selects a sub-region of the mesh to be modified, and feeds appropriately modified vertex positions together with the sub-mesh into a mesh deformation tool. The overall algorithm has been designed to enable interactive modification of the surface yielding a surface editing system that comes close to the experience of sketching 3D models on paper.Categories and Subject Descriptors (according to ACM CCS): I.3.5 [Computer Graphics]: Computational Geometry and Object Modeling - Modeling packages; I.3.6 [Methodology and Techniques]: Interaction techniques; General Terms: Sketch Based Modeling, Deformations, Laplacian Surface Editing, Differential Geometry, SketchingSilSketch: Automated Sketch-Based Editing of Surface Meshes