NOSER, HansrudiTHALMANN, Daniel2014-10-212014-10-2119951467-8659https://doi.org/10.1111/j.1467-8659.1995.cgf143-0325.xWe present an overview of some principles of synthetic vision and audition for digital autonomous actors in virtual worlds. After a short review of the state-of-the-art we focus on some aspects of synthetic vision and virtual world constraints. Then, we present a simple real time structured sound renderer. This sound renderer is used as audition channel for synthetic and real actors and synchronized sound track generator for video film productions.Synthetic Vision and Audition for Digital Actors10.1111/j.1467-8659.1995.cgf143-0325.x325-336