Erol, FatihEilemann, StefanPajarola, RenatoTorsten Kuhlen and Renato Pajarola and Kun Zhou2014-01-262014-01-262011978-3-905674-32-31727-348Xhttps://doi.org/10.2312/EGPGV/EGPGV11/041-050With faster graphics hardware comes the possibility to realize even more complicated applications that require more detailed data and provide better presentation. The processors keep being challenged with bigger amount of data and higher resolution outputs, requiring more research in the parallel/distributed rendering domain. Optimizing resource usage to improve throughput is one important topic, which we address in this article for multi-display applications, using the Equalizer parallel rendering framework. This paper introduces and analyzes cross-segment load balancing which efficiently assigns all available shared graphics resources to all display output segments with dynamical task partitioning to improve performance in parallel renderingCategories and Subject Descriptors (according to ACM CCS): I.3.2 [Computer Graphics]: Graphics Systems- Distributed/network graphics; I.3.m [Computer Graphics]: Miscellaneous-Parallel Rendering; Keywords: Dynamic load balancing, multi-display systemsCross-Segment Load Balancing in Parallel Rendering