Fabre, Y.Pitel, G.Soubrevilla, L.Marchand, E.GĂ©raud, T.Demaille, A.J. D. Mulder and R. van Liere2014-01-272014-01-2720003-211-83516-41727-530Xhttps://doi.org/10.2312/EGVE/EGVE00/105-113In Distributed Virtual Environments, each machine equally handles the communications over the network, provides the user with a view of the world, and processes her requests. A major issue is to ensure that the network communication does not hinder the interactivity between the machine and the user. In this paper, we present a program designed to achieve this goal, based on tools rarely used in this area.An Asynchronous Architecture to Manage Communication, Display, and User Interaction in Distributed Virtual Environments