Simon, GillesMatthew Cooper and Kari Pulli2015-03-052015-03-052010https://doi.org/10.2312/ega.20101007In this paper, we present a novel method for in-situ 3D sketching of polyhedral scenes. A video camera is used as both an interaction and a tracking device, which makes the system particularly suitable for handheld devices such as PDAs and mobile phones. The efficiency and accuracy of the method are demonstrated using a miniature scene and a real outdoor scene.In-Situ 3D Sketching Using a Video Camera as an Interaction and Tracking Device10.2312/ega.2010100753-56