Bennis, ChakibGagalowicz, Andre2015-10-052015-10-0519891017-4656https://doi.org/10.2312/egtp.19891019This paper presents a new method for synthesizing hierarchical textures on 3-D surfaces. This method utilizes both a mapping technique for rendering the macroscopic structure on the surface and a generalization of the direct 3-D microscopic synthesis algorithms (presented in earlier publications) for generating a homogeneous texture inside each pattern. To produce the macroscopic structure on the 3-D shape a new mapping technique is proposed. With this technique patterns distortion is minimized locally. Finally a solution to the aliasing problem adapted to our mapping is given.Hierarchical Texture Synthesis on 3-D Surfaces10.2312/egtp.19891019