Lipp, MarkusSpecht, MatthiasLau, CherylWonka, PeterMueller, PascalAlliez, Pierre and Pellacini, Fabio2019-05-052019-05-0520191467-8659https://doi.org/10.1111/cgf.13615https://diglib.eg.org:443/handle/10.1111/cgf13615Procedural modeling is used across many industries for rapid 3D content creation. However, professional procedural tools often lack artistic control, requiring manual edits on baked results, diminishing the advantages of a procedural modeling pipeline. Previous approaches to enable local artistic control require special annotations of the procedural system and manual exploration of potential edit locations. Therefore, we propose a novel approach to discover meaningful and non-redundant good edit locations (GELs). We introduce a bottom-up algorithm for finding GELs directly from the attributes in procedural models, without special annotations. To make attribute edits at GELs persistent, we analyze their local spatial context and construct a meta-locator to uniquely specify their structure. Meta-locators are calculated independently per attribute, making them robust against changes in the procedural system. Functions on meta-locators enable intuitive and robust multi-selections. Finally, we introduce an algorithm to transfer meta-locators to a different procedural model. We show that our approach greatly simplifies the exploration of the local edit space, and we demonstrate its usefulness in a user study and multiple real-world examples.Computing methodologiesMesh geometry modelsLocal Editing of Procedural Models10.1111/cgf.1361513-25