Janda, M.HanĂ¡k, I.Skala, V.Dieter Fellner and Charles Hansen2015-07-192015-07-192006https://doi.org/10.2312/egs.20061033This paper describes a rendering pipeline for digital hologram synthesis. The pipeline is capable of handling triangle meshes, directional light sources, texture coordinates, and advanced illumination models. Due to the huge computational requirements of hologram synthesis only the HPO holograms are considered.Digital HPO Hologram Rendering Pipeline10.2312/egs.2006103381-84