George-Molland, Anne-LaurePlessiet, CedricJean-Jacques Bourdin and Joaquim Jorge and Eike Anderson2014-12-162014-12-1620141017-4656https://doi.org/10.2312/eged.20141031For the last 2 years, our CG Art department experiments new pedagogical methods for our master's second year program in order to place the research right at the heart of the course syllabus. The main idea is to combine individual research and collective projects: on one side, each student focuses on a computer graphic research topic during the whole year, and on the other side, they produce an artistic group project during a 3-week intensive period, defined by the combination of each team members topic.K.3.2 [Computer and Information Science Education]Computer Science EducationProducing Creative Artistic Projects by Grouping Students' Computer Graphics Research Topics