Masuch, M.Freudenberg, B.Ludowici, B.Kreiker, S.Strothotte, T.2015-11-112015-11-1119991017-4656https://doi.org/10.2312/egs.19991037We describe the reconstruction of a medieval building as an example of how the use of 3D computer graphics can facilitate the reconstruction of an ancient site. We suggest that different stages of a virtual reconstruction imply the use of different rendering techniques, as the style of visualization has a significant impact on both the reconstruction process and the presentation to non-expert viewers.Virtual Reconstruction of Medieval Architecture