Slusallek, Philipp B.Seidel, Hans-Peter2015-10-052015-10-0519901017-4656https://doi.org/10.2312/egtp.19901012TRIMO has been designed as a workstation-based interactive system for the generation, manipulation, and display of surfaces over arbitrary toplogical meshes. In addition to rational tensor product Bezier and B-spline surfaces, TRIMO also supports piecewise rational triangular Bezier and B-patch surfaces. TRIMO has been implemented in C++ under the X Window System. Special emphasis has been given to a hierarchical data structure and to a menu-and-mouse-driven hierarchical user interface.TRIMO A Workstation-Based Interactive System for the Generation, Manipulation, and Display of Surfaces over Arbitrary Topological Meshes10.2312/egtp.19901012