Fanini, BrunoAndrucci, FedericoAmadei, Chiara FloriseGosti, GiorgioLuca, Daniele DeImboden, SilvanoGuidazzoli, AntonellaCampana, StefanoFerdani, DanieleGraf, HolgerGuidi, GabrieleHegarty, ZackaryPescarin, SofiaRemondino, Fabio2025-09-052025-09-052025978-3-03868-277-6https://doi.org/10.2312/dh.20253293https://diglib.eg.org/handle/10.2312/dh20253293Creating Interactive Online Virtual Spaces with Open-Source Tools. Among the available options, the tutorial will focus on two solutions: ATON and Godot, evaluating them also in light of their strengths and weaknesses. Both frameworks support 3D environments ranging from the smallest scale to large ones, such as a city. ATON and Godot can also be used in interaction with each other.Attribution 4.0 International LicenseCCS Concepts: Computing methodologies → Computer graphics; Virtual reality; Mixed / augmented reality; Software and its engineering → Development frameworks and environments; Applied computing → Arts and humanitiesComputing methodologies → Computer graphicsVirtual realityMixed / augmented realitySoftware and its engineering → Development frameworks and environmentsApplied computing → Arts and humanitiesDeveloping interactive web-based virtual environments using ATON and Godot10.2312/dh.202532932 pages