Jones, RichardSouthern, RichardBernhard Thomaszewski and KangKang Yin and Rahul Narain2017-12-312017-12-312017978-1-4503-5091-41727-5288https://doi.org/10.1145/3099564.3099573https://diglib.eg.org:443/handle/10.1145/3099564-3099573In this paper we present a physically-based model for simulating realistic interactions between liquid droplets in an e cient manner. Our particle-based system recreates the coalescence, separation and fragmentation interactions that occur between colliding liquid droplets and allows systems of droplets to be meaningfully represented by an equivalent number of simulated particles. By considering the interactions speci c to liquid droplet phenomena directly, we display novel levels of detail that cannot be captured using other interaction models at a similar scale. Our work combines experimentally validated components, originating in engineering, with a collection of novel modi cations to create a particle-based interaction model for use in the development of mid-to-large scale dropletbased liquid spray e ects. We demonstrate this model, alongside a size-dependent drag force, as an extension to a commonly-used ballistic particle system and show how the introduction of these interactions improves the quality and variety of results possible in recreating liquid droplets and sprays, even using these otherwise simple systems.Computing methodologies Physical simulationFluid simulationParticle systemsPhysically-Based Droplet Interaction10.1145/3099564.3099573Richard Jones and Richard Southern-Computing methodologies Physical simulation; Fluid simulation, Particle systems