Dal Corso, AlessandroFrisvad, Jeppe RevallKjeldsen, Thomas KimBærentzen, Jakob AndreasReinhard Klein and Holly Rushmeier2016-07-182016-07-182016978-3-03868-007-92309-5059https://doi.org/10.2312/mam.20161247https://diglib.eg.org:443/handle/10.2312/mam20161247Juice appearance is important to consumers, so digital juice with a slider that varies a production parameter or changes juice content is useful. It is however challenging to render juice with scattering particles quickly and accurately. As a case study, we create an appearance model that provides the optical properties needed for rendering of unfiltered apple juice. This is a scattering medium that requires volume path tracing as the scattering is too much for single scattering techniques and too little for subsurface scattering techniques. We investigate techniques to provide a progressive interactive appearance prediction tool for this type of medium. Our renderings are validated by qualitative and quantitative comparison with photographs. Visual comparisons using our interactive tool enable us to estimate the apple particle concentration of a photographed apple juice.I.3.7 [Computer Graphics]Three Dimensional Graphics and RealismInteractive Appearance Prediction for Cloudy Beverages10.2312/mam.201612471-4