Hetterich, AmelieMammen, Sebastian vonPohl, DanielAbey CampbellClaudia KrogmeierGareth Young2023-12-042023-12-042023978-3-03868-236-31727-530Xhttps://doi.org/10.2312/egve.20231344https://diglib.eg.org:443/handle/10.2312/egve20231344Modern VR image viewers combine immersive photos with audio, special effects and haptics to provide a highly immersive experience. However, users with specific phobias may encounter discomfort while browsing through random images, specifically, considering the high presence in VR. We explore strategies to reduce fear triggers and implement tailored mitigation measures in our image viewing app, specifically for 3D and spherical images. We address automating fear reduction in different VR formats, audio, and special effects to improve the accessibility and experience for VR image viewer users with specific phobias.Attribution 4.0 International LicenseCCS Concepts: Human-centered computing → Virtual realityHumancentered computing → Virtual realityMitigation of Fear Triggers for Image Viewing in Virtual Reality10.2312/egve.2023134435-362 pages