Walczak, KrzysztofWiza, Wojciech R.D. Arnold and F. Niccolucci and A. Chalmers2014-01-312014-01-312007978-3-905674-01-91811-864Xhttps://doi.org/10.2312/VAST/VAST07/101-108In this paper a new method of modelling and dynamic composition of behaviour-rich interactive 3D virtual museum exhibitions is described. The method enables museum experts, without advanced knowledge in computer programming, to create 3D virtual exhibitions accessible both locally inside the museums and remotely over the Internet. The method uses a novel Beh-VR modelling approach, which is compatible with standards such as X3D and VRML. The method has been successfully applied in several museums. Examples of interactive 3D exhibitions are provided.Categories and Subject Descriptors (according to ACM CCS): H.5.1 [Information Interfaces and Presentation]: Multimedia Information Systems - Artificial, augmented, and virtual realities; I.3.7 [Computer Graphics]: Three- Dimensional Graphics and Realism; K.3.1 [Computers and Education]: Computer Uses in EducationDesigning Behaviour-rich Interactive Virtual Museum Exhibitions