Rai, GauravGupta, ShreyasSharma, OjaswaSkouras, MelinaWang, He2024-08-202024-08-2020241467-8659https://doi.org/10.1111/cgf.15176https://diglib.eg.org/handle/10.1111/cgf15176Animation of hand-drawn sketches is an adorable art. It allows the animator to generate animations with expressive freedom and requires significant expertise. In this work, we introduce a novel sketch animation framework designed to address inherent challenges, such as motion extraction, motion transfer, and occlusion. The framework takes an exemplar video input featuring a moving object and utilizes a robust motion transfer technique to animate the input sketch. We show comparative evaluations that demonstrate the superior performance of our method over existing sketch animation techniques. Notably, our approach exhibits a higher level of user accessibility in contrast to conventional sketch-based animation systems, positioning it as a promising contributor to the field of sketch animation. https://graphics-research-group.github.io/SketchAnim/Keywords: Sketch animation, Skeleton mapping, Pose matching, Motion transfer CCS Concepts: Computing methodologies → AnimationSketch animationSkeleton mappingPose matchingMotion transfer CCS ConceptsComputing methodologies → AnimationSketchAnim: Real-time Sketch Animation Transfer from Videos10.1111/cgf.1517611 pages