Schpok, JoshuaDwyer, WilliamEbert, David S.D. Terzopoulos and V. Zordan and K. Anjyo and P. Faloutsos2014-01-292014-01-2920051-59593-198-81727-5288https://doi.org/10.2312/SCA/SCA05/097-106In modeling natural phenomena, artists often compromise the benefits of direct control for the visual realism of physics-based simulation. For gases, Eulerian simulations traditionally provide realistic results, but a poor representation for artistically shaping the media. In our system, users work with a more intuitive set of continuously extracted features whose manipulation feeds back into the original simulation. This novel approach overcomes common control issues by providing modeling tools to manipulate high-level behavior in Eulerian simulations. We employ techniques in feature extraction, real-time gas simulation, and volume rendering to build an interactive system to sculpt three-dimensional flows.Categories and Subject Descriptors (according to ACM CCS): I.3.7 [Three-Dimensional Graphics and Realism]Modeling and Animating Gases with Simulation Features