Diziol, RaphaelBender, JanBayer, DanielP. Alliez and M. Magnor2015-07-092015-07-092009https://doi.org/10.2312/egs.20091043We present a new method for simulating volume conserving deformable bodies using an impulse-based approach. In order to simulate a deformable body a tetrahedral model is generated from an arbitrary triangle mesh. All resulting tetrahedrons are assigned to volume constraints which ensure the conservation of the total volume. For the simulation of such a constraint impulses are computed and applied to the particles of the assigned tetrahedrons. The algorithm is easy to implement and ensures exact volume conservation in each simulation step.Volume Conserving Simulation of Deformable Bodies10.2312/egs.2009104337-40