Thalmann, D.Magnenat-Thalmann, N.Donikian, S.2015-11-122015-11-1220041017-4656https://doi.org/10.2312/egt.20041036The necessity to model virtual population appears in many applications of computer animation and simulation. Such applications encompass several different domains - representative or autonomous agents in virtual environments, human factors analysis, training, education,simulation-based design, and entertainment. Reproduce in simulation the dynamic life of virtual environments in realtime is also a great challenge.Automatic Generation of Animated Population in Virtual Environments