Bati, MéganePacanowski, RomainBarla, PascalKlein, Reinhard and Rushmeier, Holly2019-09-162019-09-162019978-3-03868-080-22309-5059https://doi.org/10.2312/mam.20191307https://diglib.eg.org:443/handle/10.2312/mam20191307The accurate reproduction of layered materials is an important part of physically-based rendering applications. Since no exact analytical model exists for any configuration of layer stacks, available models make approximations. In this paper, we propose to evaluate them with a numerical approach: we simulate BRDFs and BTDFs for layered materials in order to compare existing models against a common reference. We show that: (1) no single model always outperforms the others and (2) significant differences remain between simulated and modeled materials. We analyse the reasons for these discrepancies and introduce immediate corrections.I.3.7 [Computer Graphics]Three Dimensional Graphics and RealismColorshadingshadowingand textureComparative Study of Layered Material Models10.2312/mam.2019130717-21