Marcelino, LuisMurray, NormanFernando, TerrenceXavier PueyoManuel Próspero dos SantosLuiz Velho2023-01-242023-01-242022978-3-03868-194-6https://doi.org/10.2312/pt.20021404https://diglib.eg.org:443/handle/10.2312/pt20021404Virtual prototyping tools have already captivated the industry's interest as a viable design tool. One of the key challenges for the research community is to extend the capabilities of Virtual Reality technology beyond its current scope of ergonomics and design reviews. The research presented in this paper is part of a larger research programme that aims to perform maintainability assessment on virtual prototypes. This paper discusses the design and implementation of a geometric constraint manager that has been designed to support physical realism and interactive assembly and disassembly tasks within virtual environments. The key techniques employed by the constraint manager are direct interaction, automatic constraint recognition, constraint satisfaction and constrained motion. Various optimisation techniques have been implemented to achieve real-time interaction with large industrial models.Attribution 4.0 International LicenseA Constraint Manager to Support Virtual Maintainability10.2312/pt.2002140459-668 pages