Schneider, SaschaMay, ThorstenSchmidt, MichaelDirk Reiners2016-02-172016-02-1720033-905673-53-3https://doi.org/10.2312/osg.20031415In this paper we describe a further development state of our system which is able to compute actual scientific and realistic visualization methods in parallel. This paper is related to the basic work we presented in one of our previous articles 18. Our system is capable to integrate easily in modern VR renderers like for example Open Inventor 19, Coin 4 and OpenSG 5. Our approach is designed for processing large datasets which usually are the result of physically based simulation algorithms and programs. Using our techniques it is even more feasible to manage similar visualization problems for other large amounts of data (e.g. medicinal CT-scans or large geometries) in the context of displaying interactively.Parallel Architecture of an Interactive Scientific Visualisation System for Large Datasets10.2312/osg.20031415