Smit, J.Wessels, N.J.Horst, A. van del'Bentum, M.J.P F Lister2014-02-062014-02-061992--https://doi.org/10.2312/EGGH/EGGH92/070-076An architecture for a Real-Time Volume Rendering Engine is given capable of computing750x750x512 samples from a 3D dataset at a rate of 25 images per second.The RT-VRE uses for this purpose 64 dedicated rendering chips, cooperating with 16RISe-processors. An plane interpolator circuit and a composition circuit, both capableto operate at very high speeds, have been designed for a 1.6 micron VLSI process.The interpolator is now back from production. It has been tested an complied withour specifications."On the Design of a Real-Time Volume Rendering Engine