Jones, MatthewShesh, AmitJean-Jacques Bourdin and Eva Cerezo and Steve Cunningham2014-01-262014-01-2620131017-4656https://doi.org/10.2312/conf/EG2013/education/011-012This paper describes the context and results of a student project related to scene graphs spanning several assignments in an undergraduate computer graphics course. The project progressively built an application that created a list of objects from an XML specification, modified it into a scene graph, implemented part-by-part animation and added point lights and textures. Students were encouraged to build creative models using implicit shapes. It was completed individually by 21 undergraduate students in three stages spanning 6-7 weeks. This project was further extended in the last two assignments by incorporating a ray tracer within it.K.3.2 [Computer and Information Science Education]Computer Science EducationScene Graph Creation And Management For Undergraduates