Deuschel, TilmanHeuss, TimmBroomfield, ChristianReinhard Klein and Pedro Santos2014-12-162014-12-162014978-3-905674-63-72312-6124https://doi.org/10.2312/gch.20141308https://diglib.eg.org/handle/10.2312/gch.20141308.097-106This positioning paper seeks to evaluate how well the current state of interactive storytelling, content recommendation, and Linked Data can increase the efficaciousness of knowledge transfer in the context of cultural heritage. It considers the design scope of various interactive storytelling systems and investigates how the domain of semantic web fosters user satisfaction during explorative browsing by providing recommendations and related concepts. In conclusion, interactive storytelling systems have significant room for improvement in at least two aspects: 1. By telling a story that includes exhibits and employs their similarities and differences to describe the plot. 2. By adapting not only the content but also genre typical patterns to the individual user's taste. Furthermore, the required background and world knowledge necessary for interactive storytelling is retrievable from the Linked Data Cloud.H.5.2 [Information Interfaces and Presentation]User InterfacesTheory and methodsI.3.6 [Computer Graphics]Methodology and TechniquesInteraction techniquesThe Design Scope of Adaptive Storytelling in Virtual Museums