Badouel, DidierPriol, ThierryRichard Grimsdale and Arie Kaufman2014-02-062014-02-0619903-540-54291-41727-3471https://doi.org/10.2312/EGGH/EGGH90/093-106The production of realistic image generated by computer requires a huge amount of computation and a large memory capacity. The use of highly parallel com­ puters allows this process to be performed faster. Distributed memory parallel computers (DMPCs), such as hypercubes or transputer-based machines, offer an attractive perfor­ mance/cost ratio when the load balancing has been balance and the partition of the data domain has been performed. This paper presents a parallel ray tracing algorithm for DMPC using a Shared Virtual Memory (SVM) which solves these two classical problems. This algorithm has been implemented on a hypercube iPSC/2 and results are given.An Efficient Parallel Ray Tracing Scheme for Highly Parallel Architectures