Chiara, Rosario DeSanto, Valentina DiErra, UgoScarano, VittorioRaffaele De Amicis and Giuseppe Conti2014-01-272014-01-272007978-3905673-62-3https://doi.org/10.2312/LocalChapterEvents/ItalChap/ItalianChapConf2007/203-208Immersive virtual environments offer a natural setting for educational and instructive experiences for users, and game engine technology offers an interesting, cost-effective and efficient solution for building them. In this paper we describe an ongoing project whose goal is to provide a virtual environment where the real location of the user is used to position the user's avatar into the virtual environment.Categories and Subject Descriptors (according to ACM CCS): I.3.7 [Computer Graphics]: Three-Dimensional Graphics and RealismReal Positioning in Virtual Environments Using Game Engines