AlMeraj, ZainabKaplan, Craig S.Asente, PaulDonald House and Cindy Grimm2016-02-182016-02-182013978-1-4503-2203-41816-0859http://dx.doi.org/10.1145/2487276.2487278Inspired by the results of recent studies on the perception of geometric textures, we present a patch-based geometric synthesis algorithm that mimics observed synthesis strategies. Our synthesis process first constructs an overlapping grid of copies of the exemplar, and then culls individual motifs based on overlaps and the enforcement of minimum distances.CR CategoriesI.3.3 [Computer Graphics]Picture/Image GenerationLine and curve generationKeywordsNonphotorealistic renderingtexture synthesisvector graphicsPatch-Based Geometric Texture Synthesis10.1145/2487276.248727815-20