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    Structure-Preserving Reshape for Textured Architectural Scenes
    (The Eurographics Association and Blackwell Publishing Ltd, 2009) Cabral, Marcio; Lefebvre, Sylvain; Dachsbacher, Carsten; Drettakis, George
    Modeling large architectural environments is a difficult task due to the intricate nature of these models and the complex dependencies between the structures represented. Moreover, textures are an essential part of architectural models. While the number of geometric primitives is usually relatively low (i.e., many walls are at surfaces), textures actually contain many detailed architectural elements.We present an approach for modeling architectural scenes by reshaping and combining existing textured models, where the manipulation of the geometry and texture are tightly coupled. For geometry, preserving angles such as oor orientation or vertical walls is of key importance. We thus allow the user to interactively modify lengths of edges, while constraining angles. Our texture reshaping solution introduces a measure of directional autosimilarity to focus stretching in areas of stochastic content and to preserve details in such areas.We show results on several challenging models, and show two applications: Building complex road structures from simple initial pieces and creating complex game-levels from an existing game based on pre-existing model pieces.
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    The Gödel Engine - An Interactive Approach to Visualization in General Relativity
    (The Eurographics Association and Blackwell Publishing Ltd., 2009) Grave, Frank; Müller, Thomas; Dachsbacher, Carsten; Wunner, Günter; H.-C. Hege, I. Hotz, and T. Munzner
    We present a methodical new approach to visualize the aspects of general relativity from a self-centered perspective. We focus on the visualization of the Gödel universe, which is an exact solution to Einstein s field equations of general relativity. This model provides astounding features such as the existence of an optical horizon and the possibility of time travel. Although we know that our universe is not of Gödel type, we can using this solution to Einstein s equations visualize and understand the effects resulting from the theory of relativity, which itself has been verified on the large scale in numerous experiments over the last century. We derive the analytical solution to the geodesic equations of Gödel s universe for special initial conditions. Along with programmable graphics hardware we achieve a tremendous speedup for the visualization of general relativity. This enables us to interactively explore the physical aspects and optical effects of Gödel s universe. We also demonstrate how the analytical solution enables dynamic lighting with local illumination models. Our implementation is tailored for Gödel s universe and five orders of magnitude faster than previous approaches. It can be adapted to manifolds for which an analytical expression of the propagation of light is available.