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    3D-ize U! A Real-time 3D Head-model Texture Generator for Android
    (The Eurographics Association, 2011) Boi, Stefano; Sorrentino, Fabio; Marras, Stefano; Scateni, Riccardo; Andrea F. Abate and Michele Nappi and Genny Tortora
    Recently, the number of applications developed for smartphones has dramatically increased; however, at the moment, applications having the purpose of creating and displaying 3D models are quite rare. The goal of this work is to build an application that allows the user to see the virtual three-dimensional representations of their friends and interact with them. The main challenge is to achieve results similar to those that a computer would produce, optimizing the process to deal with the constraints due to the technology used. Since there are no similar mobile applications, this work will make possible to create a base onto which realizing applications that have customized 3D models as a common feature.
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    Gestural Interaction for Robot Motion Control
    (The Eurographics Association, 2011) Broccia, Giuseppe; Livesu, Marco; Scateni, Riccardo; Andrea F. Abate and Michele Nappi and Genny Tortora
    Recent advances in gesture recognition made the problem of controlling a humanoid robot in the most natural possible way an interesting challenge. Learning from Demonstration field takes strong advantage from this kind of interaction since users who have no robotics knowledge are allowed to teach new tasks to robots easier than ever before. In this work we present a cheap and easy way to implement humanoid robot along with a visual interaction interface allowing users to control it. The visual system is based on the Microsoft Kinect's RGB-D camera. Users can deal with the robot just by standing in front of the depth camera and mimicking a particular task they want to be performed by the robot. Our framework is cheap, easy to reproduce, and does not strictly depend on the particular underlying sensor or gesture recognition system.