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Now showing 1 - 10 of 19
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    IMPROVE: the experience from a FP6 EU project
    (The Eurographics Association, 2008) Witzel, Martin; Conti, Giuseppe; Amicis, Raffaele De; Vittorio Scarano and Rosario De Chiara and Ugo Erra
    This paper aims at introducing the results of the EU FP6 project IMPROVE to the Italian community showing the results and specifically those achieved by Graphitech within its context. The project aimed at delivering advanced visualization and interaction technologies in the field of design review. In terms of hardware the project has delivered innovative technologies for lightweight near-to-the-eye displays and for tiled stereoscopic large size displays. In terms of software technologies the project has delivered novel interaction paradigms which are suitable for such hardware. The achievements of IMPROVE have been integrated into a collaborative mixed reality product development environment, showcased and evaluated in two application scenarios: collaborative product design in the car industry and architectural design. Specifically a final user test for the automotive scenario was undertaken at Elasis, Naples which was one of IMPROVE partners.
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    A Survey on Exploiting Grids for Ray Tracing
    (The Eurographics Association, 2008) Cosenza, Biagio; Vittorio Scarano and Rosario De Chiara and Ugo Erra
    Grid is one of the first data structure introduced at the very beginning of computer graphics. Grids are used in several applications of computer graphics, especially in rendering algorithms. Lately, in ray tracing dynamic scenes, grid has received attention for its appealing linear time building time. In this paper, we aim to survey several aspects behind the use of grids in ray tracing. In particular we investigate grid traversal algorithms, building techniques and several approaches for hierarchical grids.
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    Practical and Robust MLS-based Integration of Scanned Data
    (The Eurographics Association, 2008) Fiorin, Valentino; Cignoni, Paolo; Scopigno, Roberto; Vittorio Scarano and Rosario De Chiara and Ugo Erra
    The paper proposes a set of techniques for improving the quality of MLS surfaces reconstructed from point clouds that are composed by the union of many scanned range maps. The main idea of those techniques is that the range-map structure should be exploited during the reconstruction process and not lost in the uniform point soup that is usually fed into reconstruction algorithms; on this purpose a set of per-range-map weighting schemes are proposed. The presented weighting schemes allow to cope with some of the various issues that usually arise during the integration of point clouds composed by set of range maps, like tangible alignment errors, anisotropic error on sensor data and sensible difference in sampling quality.
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    Multiple Uses of 3D Scanning for the Valorization of an Artistic Site: the Case of Luni
    (The Eurographics Association, 2008) Dellepiane, Matteo; Callieri, Marco; Paribeni, Emanuela; Sorge, Elena; Sulfaro, Nino; Marianelli, Veronica; Scopigno, Roberto; Vittorio Scarano and Rosario De Chiara and Ugo Erra
    The heritage site of Luni is a very interesting location, which tells the story of an ancient roman colony, and of an area where different cultures left their heritage. In particular, the remains of the pediments of an ancient temple represent a very interesting case and an open field of study for art historians. The scanning of a group of statue belonging to the pediments showed that the produced 3D models could be used in several ways, not only for archival and presentation purposes but also to provide interactive support for the work of the restorers and the scholars. In particular, the use of 3D models to propose and validate hypothesis about the original position of the fragments in the context of the fronton could be an alternative solution to the direct manipulation of them. Moreover, the analysis of the original color of the statues, and the representation different hypothesis about the ancient appearance can be produced through the interactive editing of the 3D models of the statues. In this paper we present the scanning campaign which resulted in the acquisition of five statues,the preliminary results of some of the uses of the models produced with acquired data, and a brief description of other possible future applications of them. This shows how 3D scanning can be considered by now a mature technology for the support of restoration and preservation of Cultural Heritage.
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    Low Cost Finger Tracking on Flat Surfaces
    (The Eurographics Association, 2008) Farinella, Giovanni Maria; Rustico, Eugenio; Vittorio Scarano and Rosario De Chiara and Ugo Erra
    We present a flexible system to track the movements of a bare finger on a flat surface. The proposed system is able to discriminate whether the user is touching or just pointing at the surface. The system works using two webcams and a fast scanline-based algorithm. The initial setup of the two webcams is easy and fast. No markers, gloves, or other hand-held devices are required. Since the system is independent from the nature of the pointing surface, it is possible to use a screen or a projected wall as a virtual touchscreen. The complexity of the algorithms used by the system grows less than linearly with resolution, making the software layer very lightweight and suitable also for low-powered devices like embedded controllers.
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    The Archeomatica Project: Towards a New Application of the Computer Graphics in Archaeology
    (The Eurographics Association, 2008) Sangregorio, Emanuele; Stanco, Filippo; Tanasi, Davide; Vittorio Scarano and Rosario De Chiara and Ugo Erra
    In this paper the project Archeomatica of Catania University dedicated to Minoan civilization and Cretan culture is presented. The project carried out by experts of information technology and archaeological research provides the creation of realistic 3D models based on the data recorded during excavations that are digital upgradeable archives to add to the traditional graphic and photographic documentations. In particular two case-studies of 3D reconstructions of monuments of prehistoric and proto-historic archaeology, realized by a "philological approach", are presented.
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    Towards Advanced Volumetric Display of the Human Musculoskeletal System
    (The Eurographics Association, 2008) Agus, Marco; Giachetti, Andrea; Gobbetti, Enrico; Guitián, José Antonio Iglesias; Marton, Fabio; Vittorio Scarano and Rosario De Chiara and Ugo Erra
    We report on our research results on effective volume visualization techniques for medical and anatomical data. Our volume rendering approach employs GPU accelerated out-of-core direct rendering algorithms to fully support high resolution, 16 bits, raw medical datasets as well as segmentation. Images can be presented on a special light field display based on projection technology. Human anatomical data appear to moving viewers floating in the light field display space and can be interactively manipulated.
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    Topological Operations on Triangle Meshes Using the OpenMesh Library
    (The Eurographics Association, 2008) Guggeri, Fabio; Marras, Stefano; Mura, Claudio; Scateni, Riccardo; Vittorio Scarano and Rosario De Chiara and Ugo Erra
    Recent advances in acquisition and modelling techniques led to generating an exponentially increasing amount of 3D shapes available both over the Internet or in specific databases. While the number grows it becomes more and more difficult to keep an organized knowledge over the content of this repositories. It is commonly intended that in the near future 3D shapes and models will be indexed and searched using procedure and instruments mimicking the same operations performed on images while using algorithms, data structures and instruments peculiar to the domain. In this context it is thus important to have tools for automatic characterization of 3D shapes, and skeletons and partitions are the two most prominent ones among them. In this paper we will describe an experience of building some of this tools on the top of a popular and robust library for manipulating meshes (OpenMesh). The preliminary results we present are promising enough to let us expect that the sum of the tools will be a useful aid to improving indexing and retrieval of digital 3D objects. The work presented here is part of a larger project: Three-Dimensional Shape Indexing and Retrieval Techniques (3-SHIRT), in collaboration with the Universities of Genoa, Padua, Udine, and Verona.
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    Eulerview with Projections: Non Hierarchical Visualisation
    (The Eurographics Association, 2008) Chiara, Rosario De; Fish, Andrew; Vittorio Scarano and Rosario De Chiara and Ugo Erra
    EulerView is a novel resource management tool, enabling the representation of non-hierarchical categorisation structures within which to place resources. Since the initial incarnation for use in file-system management, it has been integrated with other systems, such as Flickr to produce Eulr, which assists in user manipulation of photo tags. Another system currently under development is Eulicious, a url management tool integrated with delicious the social bookmarking site. We bring these areas together, enabling the management of different types of resources, such as photo and url's, for user convenience. User feedback obtained from Eulr testing indicated that certain extra facilities would assist in their development of EulerView categorisation structures. To address this user request, we have introduced projections which capture information, within our broader non-hierarchical structure, in a similar manner to symbolic links in hierarchical structures. This will enable an easy transfer of user knowledge, whilst still providing the greater power of a non-hierarchical structure to be utilised when desired.
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    3-SHIRT: Three-Dimensional Shape Indexing and Retrieval Techniques
    (The Eurographics Association, 2008) Castellani, Umberto; Cortelazzo, Guido Maria; Cristani, M.; Delponte, Elisabetta; Fusiello, Andrea; Giachetti, Andrea; Mizzaro, Stefano; Odone, Francesca; Puppo, Enrico; Scateni, Riccardo; Zanuttigh, Pietro; Vittorio Scarano and Rosario De Chiara and Ugo Erra
    This paper describes the work that has been done during the first year of the 3-SHIRT project, which aims at developing innovative solutions in all the phases of content-based 3D shape retrieval, namely: shape analysis and segmentation, design of shape descriptors, shape indexing and matching, and evaluation.