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    Volume Conserving Simulation of Deformable Bodies
    (The Eurographics Association, 2009) Diziol, Raphael; Bender, Jan; Bayer, Daniel; P. Alliez and M. Magnor
    We present a new method for simulating volume conserving deformable bodies using an impulse-based approach. In order to simulate a deformable body a tetrahedral model is generated from an arbitrary triangle mesh. All resulting tetrahedrons are assigned to volume constraints which ensure the conservation of the total volume. For the simulation of such a constraint impulses are computed and applied to the particles of the assigned tetrahedrons. The algorithm is easy to implement and ensures exact volume conservation in each simulation step.