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    Towards a Taxonomy for Display Processors
    (The Eurographics Association, 1989) Schneider, Bengt-Olaf; Richard Grimsdale and Wolfgang Strasser
    Image generation for raster displays proceeds in two main steps: geometry processing and pixel processing. The snbsystem performing the pixel processing is called display processor.In the paper a model for the displa.y processor is developed that takes into account both function and timing properties. The model identifies scan conversion, hidden surface removal, shading and anti-aliasing as tile key functions of the display processor. The timing model is expressed in an inequation being fundamental for all display processor architectures.On the basis of that model a taxonomy is presented which classifies display processors according to four main criteria: function, partitioning, a.rchitecture and performance.The taxonomy is applied to five real display processors: Pixel-planes, SLAM, PROOF, the Ray-Casting Machine and the Structured Frame Store System.Investigation of existing display processor architectures on the basis of the devel oped taxonomy revealed a potential new architecture. This architecture partitions the image generation process ill image space and employs a. tree topology.
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    Content-Addressable Memories for Quadtree-8ased Images
    (The Eurographics Association, 1988) Oldfield, J.V.; Williams, R.D.; Wiseman, N.E.; Brûlé, M.R.; A. A. M.Kuijk
    Quadtrees are attractive for storing and processing mages with area coherence, but performance has been limited by software overheads. A Content-Addressable Memory (CAM) with ternary storage allows single-cycle searches by pixel coordinate, quadrant or rectangle. To use thiS feature effectively the authors have reviewed a range of quadtree processing functions relevant to computer graphics and Image processing, and some new algorithms have been discovere. The proposed VLSI chip has microcoded logic on each row, as well as its CAM cells. This architecture has been simulated in fine detail with the aid of the Connection Machine as well as by much slower, conventional computers. The combination of quadtrees and CAMs offers significant improvement in performance for display systems and image processing.