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Item An Exact Incremental Hidden Surface RemovalAlgorithm(The Eurographics Association, 1987) Kuijk, A.A.M.; Hagen, P.J. W. ten; Akman, V.; Fons Kuijk and Wolfgang StrasserThis paper describes an incremental Hidden Surface Removal Algorithm (HSRA), developed to be embedded in a new architecture for raster graphics described in [1,7]. The algorithm can be classified as "exact" since it operates in object space, rather than image space. It can be classified as "incremental" because this HSRA is able to support addition, removal and changes on a single object or a group of objects. Thus a firm basis for powerful interaction and animation is established. Due to specially designed data structures for both geometriC objects as well as storage of these objects, the hidden surface removal calculation on a complete scene will have the same time complexity as existing algorithms. However, the effort needed for incremental changes is much less than any other known algorithm. The data structures as well as the algorithm are designed to exploit parallelism in computation.Item Display Architecture for VLSI -based Graphics Workstations(The Eurographics Association, 1986) Hagen, P. J. W. ten; Kujik, A. A.M.; Trienekens, C. G.; W. StrasserAt present, two popular development areas in computer graphics are improvement ofinteraction behaviour and more realistic graphics.The architecture for a high quality interactive workstation proposed in this work isdesigned such that both demanding and in a sense competing needs can be served.Calculations for generating realistic full 3-D scenes with lighting, transparency,reflection, and refraction effects, are done on the workstation itself. Intermediateresults are stored to locally serve high level interaction mechanisms.