Computer Graphics Forum 2018 / CGF 37 - 4 




Jakob, Wenzel; Hachisuka, Toshiya
Eurographics Symposium on Rendering: Frontmatter


Clausen, Olaf; Marroquim, Ricardo; Fuhrmann, Arnulph
Acquisition and Validation of Spectral Ground Truth Data for Predictive Rendering of Rough Surfaces


Ureña, Carlos; Georgiev, Iliyan
Stratified Sampling of Projected Spherical Caps


Christensen, Per; Kensler, Andrew; Kilpatrick, Charlie
Progressive Multi-Jittered Sample Sequences


Kuznetsov, Alexandr; Kalantari, Nima Khademi; Ramamoorthi, Ravi
Deep Adaptive Sampling for Low Sample Count Rendering


Petitjean, Victor; Bauszat, Pablo; Eisemann, Elmar
Spectral Gradient Sampling for Path Tracing


Barla, Pascal; Pacanowski, Romain; Vangorp, Peter
A Composite BRDF Model for Hazy Gloss


Guo, Jie; Chen, Yanjun; Guo, Yanwen; Pan, Jingui
A Physically-based Appearance Model for Special Effect Pigments


Mojzík, Michal; Fichet, Alban; Wilkie, Alexander
Handling Fluorescence in a Uni-directional Spectral Path Tracer


Luan, Fujun; Paris, Sylvain; Shechtman, Eli; Bala, Kavita
Deep Painting Harmonization


Thonat, Theo; Djelouah, Abdelaziz; Durand, Fredo; Drettakis, George
Thin Structures in Image Based Rendering


Rodriguez, Simon; Bousseau, Adrien; Durand, Fredo; Drettakis, George
Exploiting Repetitions for Image-Based Rendering of Facades


Grittmann, Pascal; Pérard-Gayot, Arsène; Slusallek, Philipp; Křivánek, Jaroslav
Efficient Caustic Rendering with Lightweight Photon Mapping


Yuan, Yazhen; Wang, Rui; Hu, Tianlei; Bao, Hujun
Runtime Shader Simplification via Instant Search in Reduced Optimization Space


Zhang, Yunjin; Ortín, Marta; Arellano, Victor; Wang, Rui; Gutierrez, Diego; Bao, Hujun
On-the-Fly Power-Aware Rendering


Scandolo, Leonardo; Lee, Sungkil; Eisemann, Elmar
Quad-Based Fourier Transform for Efficient Diffraction Synthesis