2017




Wu, Xiaokun
Structure-aware content creation: Detection, retargeting and deformation


Garrido, Pablo
High-quality Face Capture, Animation and Editing from Monocular Video


Ichim, Alexandru Eugen
Physics-based Reconstruction and Animation of Humans


Azencot, Omri
Operator Representations in Geometry Processing


Gryaditskaya, Yulia
High dynamic range imaging: problems of video exposure bracketing, luminance calibration and gloss editing


Demir, Ilke
A Generalized Proceduralization Framework for Urban Models with Applications in Procedural Modeling, Synthesis, and Reconstruction


Dumas, Jérémie
Controllable Shape Synthesis for Digital Fabrication


Vardis, Konstantinos
Efficient Illumination Algorithms for Global Illumination in Interactive and Real-Time Rendering


Malomo, Luigi
Enhancing Digital Fabrication with Advanced Modeling Techniques


Vorba, Jiří
Adjoint-Driven Importance Sampling in Light Transport Simulation


Thies, Justus
Face2Face: Real-time Facial Reenactment


Peters, Christoph
Moment-Based Methods for Real-Time Shadows and Fast Transient Imaging


Boscaini, Davide
Geometric Deep Learning for Shape Analysis


Preiner, Reinhold Dr.
Dynamic and Probabilistic Point-Cloud Processing


Holden, Daniel
Reducing Animator Keyframes


Paulus, Christoph J
Topological Changes in Simulations of Deformable Objects


Knuth, Martin
Realistic Visualization of Accessories within Interactive Simulation Systems for Garment Prototyping


Nalbach, Oliver
Smarter screen space shading


Krämer, Michel
A Microservice Architecture for the Processing of Large Geospatial Data in the Cloud


Banakou, Domna
The Impact of Virtual Embodiment on Perception, Attitudes, and Behaviour