Computer Graphics Forum 2013




Preface and Table of Contents


Ovsjanikov, Maks; Mérigot, Quentin; Patraucean, Viorica; Guibas, Leonidas
Shape Matching via Quotient Spaces


Biasotti, Silvia; Cerri, Andrea; Giorgi, Daniela; Spagnuolo, Michaela
PHOG: Photometric and Geometric Functions for Textured Shape Retrieval


Asafi, Shmuel; Goren, Avi; Cohen-Or, Daniel
Weak Convex Decomposition by Lines-of-sight


Boulch, Alexandre; Houllier, Simon; Marlet, Renaud; Tournaire, Olivier
Semantizing Complex 3D Scenes using Constrained Attribute Grammars


Peng, Chi-Han; Wonka, Peter
Connectivity Editing for Quad-Dominant Meshes


Wang, Jun; Jiang, Caigui; Bompas, Philippe; Wallner, Johannes; Pottmann, Hellmut
Discrete Line Congruences for Shading and Lighting


Campen, Marcel; Heistermann, Martin; Kobbelt, Leif
Practical Anisotropic Geodesy


Azencot, Omri; Ben-Chen, Mirela; Chazal, Frédéric; Ovsjanikov, Maks
An Operator Approach to Tangent Vector Field Processing


Nivoliers, Vincent; Lévy, Bruno
Approximating Functions on a Mesh with Restricted Voronoï Diagrams


Larsson, Thomas; Källberg, Linus
Fast and Robust Approximation of Smallest Enclosing Balls in Arbitrary Dimensions


Paillé, Gilles-Philippe; Poulin, Pierre; Lévy, Bruno
Fitting Polynomial Volumes to Surface Meshes with Voronoï Squared Distance Minimization


Bouaziz, Sofien; Tagliasacchi, Andrea; Pauly, Mark
Sparse Iterative Closest Point


Schüller, Christian; Kavan, Ladislav; Panozzo, Daniele; Sorkine-Hornung, Olga
Locally Injective Mappings


Schneider, Teseo; Hormann, Kai; Floater, Michael S.
Bijective Composite Mean Value Mappings


Sacht, Leonardo; Jacobson, Alec; Panozzo, Daniele; Schüller, Christian; Sorkine-Hornung, Olga
Consistent Volumetric Discretizations Inside Self-Intersecting Surfaces


Zou, Ming; Ju, Tao; Carr, Nathan
An Algorithm for Triangulating Multiple 3D Polygons


Marcias, Giorgio; Pietroni, Nico; Panozzo, Daniele; Puppo, Enrico; Sorkine-Hornung, Olga
Animation-Aware Quadrangulation


Huang, Qi-Xing; Guibas, Leonidas
Consistent Shape Maps via Semidefinite Programming


Kleiman, Yanir; Fish, Noa; Lanir, Joel; Cohen-Or, Daniel
Dynamic Maps for Exploring and Browsing Shapes


Solomon, Justin; Guibas, Leonidas; Butscher, Adrian
Dirichlet Energy for Analysis and Synthesis of Soft Maps


Wang, Jun; Xu, Kai; Liu, Ligang; Cao, Junjie; Liu, Shengjun; Yu, Zeyun; Gu, Xianfeng David
Consolidation of Low-quality Point Clouds from Outdoor Scenes


Kreveld, Marc van; Lankveld, Thijs van; Veltkamp, Remco C.
Watertight Scenes from Urban LiDAR and Planar Surfaces


Giraudot, Simon; Cohen-Steiner, David; Alliez, Pierre
Noise-Adaptive Shape Reconstruction from Raw Point Sets