Folded Paper Geometry from 2D Pattern and 3D Contour

dc.contributor.authorRohmer, Damienen_US
dc.contributor.authorCani, Marie-Pauleen_US
dc.contributor.authorHahmann, Stefanieen_US
dc.contributor.authorThibert, Borisen_US
dc.contributor.editorN. Avis and S. Lefebvreen_US
dc.date.accessioned2014-02-06T15:43:59Z
dc.date.available2014-02-06T15:43:59Z
dc.date.issued2011en_US
dc.description.abstractFolded paper exhibits very characteristic shapes, due to the presence of sharp folds and to exact isometry with a given planar pattern. Therefore, none of the physically-based simulators developed so far can handle paper-like material. We propose a purely geometric solution to generate static folded paper geometry from a 2D pattern and a 3D placement of its contour curve. Fold lines are explicitly identified and used to control a recursive, local sub- division process, leading to an efficient procedural modeling of the surface through a fold-aligned mesh. Contrary to previous work, our method generates paper-like surfaces with sharp creases while maintaining approximate isometry with the input pattern.en_US
dc.description.seriesinformationEurographics 2011 - Short Papersen_US
dc.identifier.issn1017-4656en_US
dc.identifier.urihttps://doi.org/10.2312/EG2011/short/021-024en_US
dc.publisherThe Eurographics Associationen_US
dc.titleFolded Paper Geometry from 2D Pattern and 3D Contouren_US
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