Digital HPO Hologram Rendering Pipeline

dc.contributor.authorJanda, M.en_US
dc.contributor.authorHanák, I.en_US
dc.contributor.authorSkala, V.en_US
dc.contributor.editorDieter Fellner and Charles Hansenen_US
dc.date.accessioned2015-07-19T17:09:28Z
dc.date.available2015-07-19T17:09:28Z
dc.date.issued2006en_US
dc.description.abstractThis paper describes a rendering pipeline for digital hologram synthesis. The pipeline is capable of handling triangle meshes, directional light sources, texture coordinates, and advanced illumination models. Due to the huge computational requirements of hologram synthesis only the HPO holograms are considered.en_US
dc.description.sectionheadersSession 2 b: Renderingen_US
dc.description.seriesinformationEG Short Papersen_US
dc.identifier.doi10.2312/egs.20061033en_US
dc.identifier.pages81-84en_US
dc.identifier.urihttps://doi.org/10.2312/egs.20061033en_US
dc.publisherThe Eurographics Associationen_US
dc.titleDigital HPO Hologram Rendering Pipelineen_US
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