On the Design of a Real-Time Volume Rendering Engine

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Date
1992
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
An architecture for a Real-Time Volume Rendering Engine is given capable of computing750x750x512 samples from a 3D dataset at a rate of 25 images per second.The RT-VRE uses for this purpose 64 dedicated rendering chips, cooperating with 16RISe-processors. An plane interpolator circuit and a composition circuit, both capableto operate at very high speeds, have been designed for a 1.6 micron VLSI process.The interpolator is now back from production. It has been tested an complied withour specifications."
Description

        
@inproceedings{
:10.2312/EGGH/EGGH92/070-076
, booktitle = {
Eurographics Workshop on Graphics Hardware
}, editor = {
P F Lister
}, title = {{
On the Design of a Real-Time Volume Rendering Engine
}}, author = {
Smit, J.
and
Wessels, N.J.
and
Horst, A. van del'
and
Bentum, M.J.
}, year = {
1992
}, publisher = {
The Eurographics Association
}, ISSN = {
-
}, ISBN = {
-
}, DOI = {
/10.2312/EGGH/EGGH92/070-076
} }
Citation