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dc.contributor.authorDancu, Alexandruen_US
dc.contributor.authorFratarcangeli, Marcoen_US
dc.contributor.authorFourgeaud, Mickaëlen_US
dc.contributor.authorFranjcic, Zlatkoen_US
dc.contributor.authorChindea, Danielen_US
dc.contributor.authorFjeld, Mortenen_US
dc.contributor.editorAndrea Giachetti and Silvia Biasotti and Marco Tarinien_US
dc.date.accessioned2015-10-14T06:02:18Z
dc.date.available2015-10-14T06:02:18Z
dc.date.issued2015en_US
dc.identifier.isbn978-3-905674-97-2en_US
dc.identifier.urihttp://dx.doi.org/10.2312/stag.20151286en_US
dc.description.abstractThe reconstruction of the physical environment using a depth sensor involves data-intensive computations which are difficult to implement on mobile systems (e.g., tracking and aligning the position of the sensor with the depth maps). In this paper, we present two practical experimental setups for scanning and reconstructing real objects employing low-price, off-the-shelf embedded components and open-source libraries. As a test case, we scan and reconstruct a 23 m high statue using an octocopter without employing external hardwareen_US
dc.publisherThe Eurographics Associationen_US
dc.subjectI.3.8 [Computer Graphics]en_US
dc.subjectApplicationsen_US
dc.subjectI.4.5 [Image Processing and Computer Vision]en_US
dc.subjectReconstructionen_US
dc.titleLow-cost Experimental Setups for Mid-air 3D Reconstructionen_US
dc.description.seriesinformationSmart Tools and Apps for Graphics - Eurographics Italian Chapter Conferenceen_US
dc.description.sectionheaders3D Reconstructionen_US
dc.identifier.doi10.2312/stag.20151286en_US
dc.identifier.pages1-6en_US


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