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dc.contributor.authorCabrita, Nunoen_US
dc.contributor.authorBernardes, Gilbertoen_US
dc.contributor.editorErgun Akleman, Lyn Bartram, Anıl Çamcı, Angus Forbes, Penousal Machadoen_US
dc.date.accessioned2016-07-18T16:42:38Z
dc.date.available2016-07-18T16:42:38Z
dc.date.issued2016
dc.identifier.isbn978-3-03868-021-5
dc.identifier.urihttp://dx.doi.org/10.2312/exp.20161264
dc.identifier.urihttps://diglib.eg.org:443/handle/10.2312/exp20161264
dc.description.abstractInteractive art implies an active dialogue between the participant and the surrounding space, mediated by a computational system. Reciprocity and recursiveness are key principles to the bidirectional flux of information in this setting, guaranteeing a continuous interaction loop between the participant and the digital system. Viewing the human body as a natural interface, we focus on non-invasive tracking methods for embodiment sensing, such as infra-red depth cameras. Current limitations in participant engagement of interactive artworks in public spaces are introduced and analyzed from the perspective of group dynamics. In this paper we approach Bourriaud's concept of relational aesthetics, relate it to the inherent social context of interactive artwork exhibition, and propose a framework for the development of relational interactive artworks. Interactive art implies an active dialogue between the participant and the surrounding space, mediated by a computational system. Reciprocity and recursiveness are key principles to the bidirectional flux of information in this setting, guaranteeing a continuous interaction loop between the participant and the digital system. Viewing the human body as a natural interface, we focus on non-invasive tracking methods for embodiment sensing, such as infra-red depth cameras. Current limitations in participant engagement of interactive artworks in public spaces are introduced and analyzed from the perspective of group dynamics. In this paper we approach Bourriaud's concept of relational aesthetics and relate it to the inherent social context of interactive artwork exhibition, and propose a framework for the development of relational interactive artworks.en_US
dc.publisherThe Eurographics Associationen_US
dc.subject[Applied Computing]
dc.subjectArts and Humanities
dc.subjectMedia Arts
dc.titleRelational Interactive Art: A Framework for Interaction in a Social Contexten_US
dc.description.seriesinformationExpressive 2016 - Posters, Artworks, and Bridging Papers
dc.description.sectionheadersBridging Papers
dc.identifier.doi10.2312/exp.20161264
dc.identifier.pages35-39


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