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dc.contributor.authorDiepstraten, Joachimen_US
dc.date.accessioned2015-11-12T07:56:15Z
dc.date.available2015-11-12T07:56:15Z
dc.date.issued2003en_US
dc.identifier.issn1017-4656en_US
dc.identifier.urihttp://dx.doi.org/10.2312/egt.20031105en_US
dc.description.abstractFocus of this talk: • Per-pixel point light Blinn-Phong lighting • Per-pixel realistic metal-BRDF • Per-pixel anisotropic lighting • Procedural textures • Different reflection/environment mapping techniques • “Faked“ translucencyen_US
dc.publisherEurographics Associationen_US
dc.titleAdvanced Shading Techniquesen_US
dc.description.seriesinformationEurographics 2003 - Tutorialsen_US


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