Show simple item record

dc.contributor.authorNadeau, Daviden_US
dc.date.accessioned2015-11-11T12:51:58Z
dc.date.available2015-11-11T12:51:58Z
dc.date.issued1997en_US
dc.identifier.issn1017-4656en_US
dc.identifier.urihttp://dx.doi.org/10.2312/egt.19971009en_US
dc.description.abstractVRML (the Virtual Reality Modeling Language) has emerged as the de facto standard for describing 3-D shapes and scenery on the World Wide Web. VRML’s technology has very broad applicability, including web-based entertainment, distributed visualization, 3-D user interfaces to remote web resources, 3-D collaborative environments, interactive simulations for education, virtual museums, virtual retail spaces, and more. VRML is a key technology shaping the future of the web. Participants in this tutorial will learn how to use VRML 97 (a.k.a. ISO VRML, VRML 2.0, and Moving Worlds) to author their own 3-D virtual worlds on the World Wide Web. Participants will learn VRML concepts and terminology, and be introduced to VRML’s text format syntax. Participants also will learn tips and techniques for increasing performance and realism. The tutorial includes numerous VRML examples and information on where to find out more about VRML features and use.en_US
dc.publisherEurographics Associationen_US
dc.titleIntroduction to VRML 97en_US
dc.description.seriesinformationEurographics 1997 - Tutorialsen_US


Files in this item

Thumbnail
Thumbnail

This item appears in the following Collection(s)

Show simple item record