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dc.contributor.authorKawai, Masahideen_US
dc.contributor.authorIwao, Tomoyorien_US
dc.contributor.authorMaejima, Akinobuen_US
dc.contributor.authorMorishima, Shigeoen_US
dc.contributor.editorBruno Levy and Xin Tong and KangKang Yinen_US
dc.date.accessioned2014-01-27T18:18:13Z
dc.date.available2014-01-27T18:18:13Z
dc.date.issued2013en_US
dc.identifier.isbn978-3-905674-50-7en_US
dc.identifier.urihttp://dx.doi.org/10.2312/PE.PG.PG2013short.035-040en_US
dc.description.abstractWe propose a novel post-effect method that can make an existing speech animation video-realistic by generating an inner mouth appearance that is tailored to the speaker. The automatic generation of photorealistic inner mouth appearances requires only simple inputs and small databases and is not restricted by video lighting. The approach is also applicable for creature speech animation with human voices. Our system uses two key algorithms; one of the algorithms models the inner mouth appearances based on physical assumptions, and the other algorithm synthesizes the inner mouth images with care taken to maintain time continuity and luminance gradients.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectI.3.7 [Computer Graphics]en_US
dc.subjectThree Dimensional Graphics And Realismen_US
dc.subjectAnimationen_US
dc.titleVideo-Realistic Inner Mouth Reanimationen_US
dc.description.seriesinformationPacific Graphics Short Papersen_US


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