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    Data-Parallel Rasterization of Micropolygons with Defocus and Motion Blur

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    Date
    2009
    Author
    Fatahalian, Kayvon
    Luong, Edward
    Boulos, Solomon
    Akeley, Kurt
    Mark, William R.
    Hanrahan, Pat
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    Abstract
    Current GPUs rasterize micropolygons (polygons approximately one pixel in size) inefficiently. We design and analyze the costs of three alternative data-parallel algorithms for rasterizing micropolygon workloads for the real-time domain. First, we demonstrate that efficient micropolygon rasterization requires parallelism across many polygons, not just within a single polygon. Second, we produce a data-parallel implementation of an existing stochastic rasterization algorithm by Pixar, which is able to produce motion blur and depth-of-field effects. Third, we provide an algorithm that leverages interleaved sampling for motion blur and camera defocus. This algorithm outperforms Pixar s algorithm when rendering objects undergoing moderate defocus or high motion and has the added benefit of predictable performance.
    BibTeX
    @inproceedings {10.1145:1572769.1572780,
    booktitle = {High-Performance Graphics},
    editor = {David Luebke and Philipp Slusallek},
    title = {{Data-Parallel Rasterization of Micropolygons with Defocus and Motion Blur}},
    author = {Fatahalian, Kayvon and Luong, Edward and Boulos, Solomon and Akeley, Kurt and Mark, William R. and Hanrahan, Pat},
    year = {2009},
    publisher = {The Eurographics Association},
    ISSN = {2079-8687},
    ISBN = {978-1-60558-603-8},
    DOI = {10.1145/1572769.1572780}
    }
    URI
    http://dx.doi.org/10.1145/1572769.1572780
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    Eurographics Association copyright © 2013 - 2023 
    Send Feedback | Contact - Imprint | Data Privacy Policy | Disable Google Analytics
    Theme by @mire NV
    System hosted at  Graz University of Technology.
    TUGFhA