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dc.contributor.authorBaranoski, G.V.G.en_US
dc.contributor.authorRokne, J.G.en_US
dc.date.accessioned2015-02-21T12:45:58Z
dc.date.available2015-02-21T12:45:58Z
dc.date.issued2007en_US
dc.identifier.issn1467-8659en_US
dc.identifier.urihttp://dx.doi.org/10.1111/j.1467-8659.2007.01041.xen_US
dc.description.abstractPlasmas are ubiquitous in the Universe. An understanding of plasma phenomena is therefore of importance in almost every area of astrophysics, from stellar atmospheres to star clusters. Plasmas also occur in daily life both in industrial processes and in consumer products. Recent groundbreaking data is making this the golden age of plasma science. Although direct observations and analysis of data provide important physical evidence for plasma phenomena, they do not necessarily explain the phenomena. Hence, recent discoveries in this area might not only arise out of observations, but also from visual simulations of the phenomena supported by advanced rendering technologies. This report describes the state of art of such simulations, and examines practical issues often overlooked in the literature. Educational and public outreach applications are also discussed. Although the emphasis is on the predictive rendering of plasma processes, the simulation guidelines and trade-offs addressed in this report can be extended to other types of natural phenomena. The report closes with a discussion of further avenues of research involving the visual simulation of plasma phenomena.en_US
dc.publisherThe Eurographics Association and Blackwell Publishing Ltden_US
dc.titleRendering Plasma Phenomena: Applications and Challengesen_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume26en_US
dc.description.number4en_US
dc.identifier.doi10.1111/j.1467-8659.2007.01041.xen_US
dc.identifier.pages743-768en_US


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