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Consistent Stylization and Painterly Rendering of Stereoscopic 3D Images
(The Eurographics Association, 2012)
We present a method for stylizing stereoscopic 3D images that guarantees consistency between the left and right views. Our method decomposes the left and right views of an input image into discretized disparity layers and ...
Pixelating Vector Line Art
(The Eurographics Association, 2012)
Creating pixel art is a laborious process that requires artists to place individual pixels by hand. Although many image editors provide vector-to-raster conversions, the results produced do not meet the standards of pixel ...
Towards effective evaluation of geometric texture synthesis algorithms
(ACM, 2013)
In recent years, an increasing number of example-based Geometric Texture Synthesis (GTS) algorithms have been proposed. However, there have been few attempts to evaluate these algorithms rigorously. We are driven by this ...
Rasterizing and antialiasing vector line art in the pixel art style
(ACM, 2013)
Pixel artists rasterize vector shapes by hand to minimize artifacts at low resolutions and emphasize the aesthetics of visible pixels. We describe Superpixelator, an algorithm that automates this process by rasterizing ...