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3D-CariNet: End-to-end 3D Caricature Generation from Natural Face Images with Differentiable Renderer
(The Eurographics Association, 2021)
Caricatures are an artistic representation of human faces to express satire and humor. Caricature generation of human faces is a hotspot in CG research. Previous work mainly focuses on 2D caricatures generation from face ...
RegionSketch: Interactive and Rapid Creation of 3D Models with Rich Details
(The Eurographics Association, 2019)
In this paper, we articulate a new approach to interactive generation of 3D models with rich details by way of sketching sparse 2D strokes. Our novel method is a natural extension of Poisson vector graphics (PVG). We design ...
Robust and Efficient SPH Simulation for High-speed Fluids with the Dynamic Particle Partitioning Method
(The Eurographics Association, 2018)
In this paper, our research efforts are devoted to the efficiency issue of the SPH simulation when the ratio of velocities among fluid particles is large. Specifically, we introduce a k-means clustering method into the SPH ...
Human Motion Synthesis and Control via Contextual Manifold Embedding
(The Eurographics Association, 2021)
Modeling motion dynamics for precise and rapid control by deterministic data-driven models is challenging due to the natural randomness of human motion. To address it, we propose a novel framework for continuous motion ...